The Lost in the Amazon curricular unit is a series of minds-on …
The Lost in the Amazon curricular unit is a series of minds-on and hands-on engineering activities based on an adventure scenario set in the Amazon rainforest in Brazil. Students imagine themselves to be a team of EnviroTech engineers returning to the U.S. from a conference in Brasilia, Brazil. When their plane crashes deep in the Amazon forest, they work in groups to overcome various obstacles in their quest to survive and reach the nearest city as quickly and safely as possible. Motivated by this adventurous theme, students discover, learn and apply the following: 1) classification of plants and insects; 2) general categorizing skills; 3) process skills: problem solving and critical thinking; 4) scientific testing and experimentation; 5) materials properties.
This art history video discussion examines Lucas Cranach the Elder's "Judith with …
This art history video discussion examines Lucas Cranach the Elder's "Judith with the Head of Holofernes", c. 1530, oil on panel (Kunsthistorisches Museum, Vienna).
This art history video discussion examines Lucas Cranach the Elder's "Cupid complaining …
This art history video discussion examines Lucas Cranach the Elder's "Cupid complaining to Venus", c. 1525, oil on wood (The National Gallery, London).
In this art history video discussion Beth Harris and Steven Zucker look …
In this art history video discussion Beth Harris and Steven Zucker look at the "Ludovisi Battle Sarcophagus: Battle of Romans and Barbarians," c. 250-260 C.E., preconneus marble. Palazzo Altemps: Museo Nazionale Romano, Rome. This sarcophagus, also known as the Great Ludovisi sarcophagus (or the Via Tiburtina Sarcophagus), is thought to be a memorial to the wars between the Ostrogoths and Imperial Romans then taking place. It was found in 1621 and named after Ludovico Ludovisi, its initial modern owner.
This art history video discussion examines Ludwig Mies van der Rohe's "Seagram …
This art history video discussion examines Ludwig Mies van der Rohe's "Seagram Building", 375 Park Avenue, New York City (1958). Note: In the video I call Le Corbusier a French architect. This is somewhat reductionist since he was born in Swizerland and became a French citizen in 1930.
The primary text for this course is material published by Monterey Institute …
The primary text for this course is material published by Monterey Institute for Technology and Education (MITE) and remixed by David Lippman of Pierce College. The full textbook can be downloaded here: https://www.opentextbookstore.com/arithmetic/book.pdf Original content for this course, including worksheets, were also contributed by David Lippman.
This course is an arithmetic course intended for college students, covering whole numbers, fractions, decimals, percents, ratios and proportions, geometry, measurement, statistics, and integers. Integers are only introduced at the end of the course and only the last section introduces algebra concepts.
Each Unit contains:
Worksheets Activities Video Lessons Lumen OHM Homework Lumen OHM Practice Exams
To use the OHM aspects of the course, students have to purchase OHM access.
The Lumen Waymaker Writing Skills Lab contains eleven complete and customizable model …
The Lumen Waymaker Writing Skills Lab contains eleven complete and customizable model units that integrate with the college LMS. Each unit includes text, videos, simulations, and other interactive activities to engage students with learning. Each unit in the platform also contains student self- checks and graded quizzes.
Lumen makes their product easy and accessible for both students and instructors. When getting started with each unit, students will receive a personalized study plan. Students are able to test prior knowledge and then engage with in the program with the concepts that each student needs to work on the most. The students have access with enriched OER course materials within the platform. This product also provides students with immediate feedback and opportunities to continue to practice. The product also contains Offline Content Access where students can read each of the chapters offline, like a textbook.
For instructors, this product contains many faculty resources such as PowerPoints and Question Banks. One helpful faculty resource in the platform is the ability to create emails that the students will receive when they are struggling to complete a unit. The emails appear to come from the instructor right when the student needs it most.
Link to Waymaker: https://lumenlearning.com/courses/writing-skills-lab/
Link to Offline Resources: https://courses.lumenlearning.com/wm-writingskillslab-2/
Two children act as the Moon and the Earth. By holding hands …
Two children act as the Moon and the Earth. By holding hands and spinning around they mimic the tidal locking of the Moon. They note that the Moon always keeps the same face towards Earth.
Can you avoid the boulder field and land safely, just before your …
Can you avoid the boulder field and land safely, just before your fuel runs out, as Neil Armstrong did in 1969? Our version of this classic video game accurately simulates the real motion of the lunar lander with the correct mass, thrust, fuel consumption rate, and lunar gravity. The real lunar lander is very hard to control.
Can you avoid the boulder field and land safely, just before your …
Can you avoid the boulder field and land safely, just before your fuel runs out, as Neil Armstrong did in 1969? Our version of this classic video game accurately simulates the real motion of the lunar lander with the correct mass, thrust, fuel consumption rate, and lunar gravity. The real lunar lander is very hard to control.
In this 30 to 45 minute activity, children (in teams of 4-5) …
In this 30 to 45 minute activity, children (in teams of 4-5) experiment to create craters and learn about the landscape of the moon. The children make observations on how the size and mass, direction, and velocity of the projectile impacts the size and shape of the crater.
Why does the Moon not always look the same to us? Sometimes …
Why does the Moon not always look the same to us? Sometimes it is a big, bright, circle, but, other times, it is only a tiny sliver, if we can see it at all. The different shapes and sizes of the slivers of the Moon are referred to as its phases, and they change periodically over the course of a lunar month, which is twenty-eight days long. The phases are caused by the relative positions of the Earth, Sun, and Moon at different times during the month.
Students work in teams of two to discover the relative positions of …
Students work in teams of two to discover the relative positions of the Earth, Sun and Moon that produce the different phases of the Moon. Groups are each given a Styrofoam ball that they attach to a pencil so that it looks like a lollipop. In this acting-out model exercise, this ball on a stick represents the Moon, the students represent the Earth and a hanging lightbulb serves as the Sun. Students move the "Moon" around them to discover the different phases. They fill in the position of the Moon and its corresponding phase in a worksheet.
Students are challenged to design and program Arduino-controlled robots that behave like …
Students are challenged to design and program Arduino-controlled robots that behave like simple versions of the automated guided vehicles engineers design for real-world applications. Using Arduino microcontroller boards, infrared (IR) sensors, servomotors, attachable wheels and plastic containers (for the robot frame), they make "Lunch-Bots." Teams program the robots to meet the project constraints—to follow a line of reflective tape, make turns and stop at a designated spot to deliver a package, such as a sandwich or pizza slice. They read and interpret analog voltages from IR sensors, compare how infrared reflects differently off different materials, and write Arduino programs that use IR sensor inputs to control the servomotors. Through the process, students experience the entire engineering design process. Pre/post-quizzes and coding help documents are provided.
Students learn about the unique challenges astronauts face while eating in outer …
Students learn about the unique challenges astronauts face while eating in outer space. They explore different food choices and food packaging. Students learn about the engineering design process, and then, as NASA engineering teams, they design and build original model devices to help astronauts eat in a microgravity environment --- their own creative devices for food storage and meal preparation.
In Brazil, the term língua da gente (literally ‘language of the people’) …
In Brazil, the term língua da gente (literally ‘language of the people’) refers to the way that people actually talk in everyday speech. And that, in essence, is the object behind this series. We hope to provide practical lessons that demonstrate how people really speak, and we do this by presenting brief, slice-of-life dialogs, which focus on some daily situation, scenario, or task that we encounter every day.
Each audio podcast, generally between 8-12 minutes, includes the presentation of a brief dialog, a line-by-line English translation, and more in-depth analysis of the pronunciation, vocabulary, grammar, and cultural content in the lesson. Discussion blogs also accompany each lesson, providing community interaction for comments and questions. In broad terms, the lessons are subdivided into three levels of difficulty: Beginning, Elementary, and Intermediate. Additionally we have a cultural show that covers current events and related social issues.
This course begins with a comparative review of conventional and advanced multiple …
This course begins with a comparative review of conventional and advanced multiple attribute decision making (MADM) models in engineering practice. Next, a new application of particular MADM models in reliable material selection of sensitive structural components as well as a multi-criteria Taguchi optimization method is discussed. Other specific topics include dealing with uncertainties in material properties, incommensurability in decision-makers opinions for the same design, objective ways of weighting performance indices, rank stability analysis, compensations and non-compensations.
The purpose of this task is for students to compare two options …
The purpose of this task is for students to compare two options for a prize where the value of one is given $2 at a time, giving them an opportunity to "work with equal groups of objects to gain foundations for multiplication." This context also provides students with an introduction to the concept of delayed gratification, or resisting an immediate reward and waiting for a later reward, while working with money.
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