Investigates conceptual and formal issues in different media or between media such as sculpture, photography, and video. Explores issues of representation, interpretation, and meaning, and how they relate to historical, social and cultural context.
In this art history video discussion Beth Harris and Steven Zucker look at Albrecht Durer's "Self-Portrait, 1500." (Alte Pinakothek, Munich).
This art history video examines the "Alexander Mosaic" c. 100 B.C.E., tessera mosaic from the House of the Faun, Pompeii. This Roman floor mosaic may be based on a lost Hellenistic painting by Philoxenos of Eretria, The Battle of Issus, c. 315 B.C.E.). Museo Archeologico Nazionale, Naples.
In this art history video discussion Beth Harris and Steven Zucker examine Albrecht Altdorfer's "The Battle of Issus," 1529, oil on panel. Alte Pinokothek, Munich.
In this art history video discussion Dr. Beth Harris and Dr. Steven Zucker consider Ambrogio Lorenzetti's series of frescos "Allegory of Good Government", "Effects of Good Government in the City and the Country", and "Allegory and Effects of Bad Government in the City and the Country" Siena c. 1337-40. Sala della Pace (Hall of Peace) also known as the Sala dei Nove (the Hall of the Nine), Palazzo Pubblico, Siena.
This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
This course is particularly focused on helping you develop visual literacy skills, but all the college courses you take are to some degree about information literacy. Visual literacy is really just a specialized type of information literacy. The skills you acquire in this course will help you become an effective researcher in other fields, as well.
In this art history video Beth Harris and Steven Zucker discuss Paul Troost's House of (German) Art (1933-37) in relation to the Great Exhibition of German Art and the Entartete Kunst (Degenerate Art) Exhibitions of 1937 in Munich.
The House of German Art now exhibits international contemporary art in direct opposition to original National Socialist intent.
This seminar introduces, through studio projects, the basic principles regarding the use of color in the visual arts. Students explore a range of topics, including the historical uses of color in the arts, the interactions between colors, and the psychology of color.
Asian Art and Architecture is an OER website created collaboratively by the students of Connecticut College in New London. Officially launched on December 21, 2021, it currently contains 345 posts authored by 59 students, including labels and descriptions of 272 individual images, 52 themed exhibitions, and 32 literature reviews. These cover a wide range of topics and geography, from ancient ceramics and bronzes in India, traditional Buddhist statuary in Pakistan, Nepal, and Tibet, to Chinese landscape paintings, 19th to 20th-century Japanese woodblock prints, and contemporary architecture, urban design, gardens, glassware, photography, and art installations in and beyond Asia. Highlighting the collections of Asian art and artifacts at Conn and the adjacent Lyman Allyn Art Museum, this site aims to engage the students in the process of knowledge production and nurture creativity, originality, and cultural and social conscience.
Offers a foundation in the visual art practice and its critical analysis for beginning architecture students. Emphasis on long-range artistic development and its analogies to architectural thinking and practice. Learn to communicate ideas and experiences through various two-dimensional, three-dimensional, and time-based media, including sculpture, installation, performance, and video. Lectures, visiting artist presentations, field trips, and readings supplement studio practice. Required of and restricted to Course 4 majors. Lab fee.
In this art history video discussion Beth Harris and Steven Zucker consider the Barberini Faun, c. 220 B.C.E. (Glyptothek, Munich).
This course is an introduction to the history, theory, practice, and implications of rhetoric, the art and craft of persuasion throughAnalyzing persuasive texts and speechesCreating persuasive texts and speechesThrough class discussions, presentations, and written Assignments and Labs, you will get to practice your own rhetorical prowess. Through the readings, you'll also learn some ways to make yourself a more efficient reader, as you turn your analytical skills on the texts themselves. This combination of reading, speaking, and writing will help you succeed in:learningto read and think criticallytechniques of rhetorical analysistechniques of argumentto enhance your written and oral discourse with appropriate figures of speechsome techniques of oral presentation and the use of visual aids and visual rhetoric.
This video features a Smarthistory conversation between Dr. Beth Harris and Dr. Steven Zucker in front of the Colossus of Constantine, c. 312-15 (the first Christian Emperor of Rome). Palazzo dei Conservatori, Musei Capitolini, Rome.
In this interdisciplinary seminar, we explore a variety of visual and written tools for self exploration and self expression. Through discussion, written assignments, and directed exercises, students practice utilizing a variety of media to explore and express who they are.
A computational camera attempts to digitally capture the essence of visual information by exploiting the synergistic combination of task-specific optics, illumination, sensors and processing. In this course we will study this emerging multi-disciplinary field at the intersection of signal processing, applied optics, computer graphics and vision, electronics, art, and online sharing through social networks. If novel cameras can be designed to sample light in radically new ways, then rich and useful forms of visual information may be recorded -- beyond those present in traditional photographs. Furthermore, if computational process can be made aware of these novel imaging models, them the scene can be analyzed in higher dimensions and novel aesthetic renderings of the visual information can be synthesized.We will discuss and play with thermal cameras, multi-spectral cameras, high-speed, and 3D range-sensing cameras and camera arrays. We will learn about opportunities in scientific and medical imaging, mobile-phone based photography, camera for HCI and sensors mimicking animal eyes. We will learn about the complete camera pipeline. In several hands-on projects we will build physical imaging prototypes and understand how each stage of the imaging process can be manipulated.
This art history video discussion looks at Thomas Couture's "Romans of the Decadence," 1847, oil on canvas. (Musée d’Orsay, Paris).
In this art history video discussion Sal Khan and Steven Zucker consider Salvador Dalí's "The Persistence of Memory" 1931, oil on canvas. (The Museum of Modern Art).
Teaches creative design based on the scientific method through the design, engineering, and manufacture of a detailed inlaid tile. This is an introductory lecture/studio course designed to teach students the basic principles of design and expose them to the design process. Throughout the course, students will be introduced to the terminology and concepts that underlie all forms of visual art; which-in many ways-forms the basis for the design of all physical objects. Along with learning mechanical skills, thinking both critically and visually, and working with different media, the students will consider how the arts grow out of and respond to particular cultural contexts and ideas; and how these thinking patterns can be applied to virtually all types of design. Presentations, lectures, demonstrations, discussions and various artistic works will be used to show students how other artists and designers have dealt with the same issues they will be facing in lab. Each class will begin with a critique of the students' homework, followed by a discussion (and presentation when appropriate) of the pertinent issues of that week. All aspects of the course will aid the teams of students in designing and building a major inlaid tile whose elements are designed as digital solid models and manufactured on an abrasive waterjet machining center. The course will conclude with an exhibit of the completed tiles open to the MIT and the Greater-Boston public.
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software.Order a print copy: http://www.lulu.com/content/paperback-book/digital-foundations-introduction-to-media-design-with-the-adobe-creative-cloud-revised-edition/24461332