Acting as if they are biomedical engineers, students design and print 3D …
Acting as if they are biomedical engineers, students design and print 3D prototypes of pressure sensors that measure the pressure of the eyes of people diagnosed with glaucoma. After completing the tasks within the associated lesson, students conduct research on pressure gauges, apply their understanding of radio-frequency identification (RFID) technology and its components, iterate their designs to make improvements, and use 3D software to design and print 3D prototypes. After successful 3D printing, teams present their models to their peers. If a 3D printer is not available, use alternate fabrication materials such as modeling clay, or end the activity once the designs are complete.
Spatial visualization is the study of two- and three-dimensional objects and the …
Spatial visualization is the study of two- and three-dimensional objects and the practice of mental manipulation of objects. Spatial visualization skills are important in a range of subjects and activities like mathematics, physics, engineering, art and sports! In this lesson, students are introduced to the concept of spatial visualization and measure their spatial visualization skills by taking the provided 12-question quiz. Following the lesson, students complete the four associated spatial visualization activities and then re-take the quiz to see how much their spatial visualization skills have improved.
Students learn about one-axis rotations, and specifically how to rotate objects both …
Students learn about one-axis rotations, and specifically how to rotate objects both physically and mentally to understand the concept. They practice drawing one-axis rotations through a group exercise using cube blocks to create shapes and then drawing those shapes from various x-, y- and z-axis rotation perspectives on triangle-dot paper (isometric paper). They learn the right-hand rule to explore rotations of objects. A worksheet is provided. This activity is part of a multi-activity series towards improving spatial visualization skills.
In this activity, students design an innovative human shelter that is inspired …
In this activity, students design an innovative human shelter that is inspired and informed by an animal structure. Each group is assigned an animal class, and they gather information about shelters used by the animals in that class. After researching the topic and brainstorming ideas, students build small prototypes (models) of the structures. Finally, they present their products, explaining what attribute of the animal structure influenced their design.
In this activity, students explore the importance of charts to navigation on …
In this activity, students explore the importance of charts to navigation on bodies of water. Using one worksheet, students learn to read the major map features found on a real nautical chart. Using another worksheet, students draw their own nautical chart using the symbols and identifying information learned.
Students learn about two-axis rotations, and specifically how to rotate objects both …
Students learn about two-axis rotations, and specifically how to rotate objects both physically and mentally about two axes. A two-axis rotation is a rotation of an object about a combination of x, y or z-axes, as opposed to a single-axis rotation, which is about a single x, y or z-axis. Students practice drawing two-axis rotations through an exercise using simple cube blocks to create shapes, and then drawing on triangle-dot paper the shapes from various x-, y- and z-axis rotation perspectives. They use the right-hand rule to explore the rotations of objects. A worksheet is provided. This activity is part of a multi-activity series towards improving spatial visualization skills. At activity end, students re-take the 12-question quiz they took in the associated lesson (before conducting four associated activities) to measure how their spatial visualizations skills improved.
Normally we find things using landmark navigation. When you move to a …
Normally we find things using landmark navigation. When you move to a new place, it may take you awhile to explore the new streets and buildings, but eventually you recognize enough landmarks and remember where they are in relation to each other. However, another accurate method for locating places and things is using grids and coordinates. In this activity, students will come up with their own system of a grid and coordinates for their classroom and understand why it is important to have one common method of map-making.
Celestial navigation is the art and science of finding one's geographic position …
Celestial navigation is the art and science of finding one's geographic position by means of astronomical observations, particularly by measuring altitudes of celestial objects sun, moon, planets or stars. This activity starts with a basic, but very important and useful, celestial measurement: measuring the altitude of Polaris (the North Star) or measuring the latitude.
In this unit, students learn the very basics of navigation, including the …
In this unit, students learn the very basics of navigation, including the different kinds of navigation and their purposes. The concepts of relative and absolute location, latitude, longitude and cardinal directions are explored, as well as the use and principles of maps and a compass. Students discover the history of navigation and learn the importance of math and how it ties into navigational techniques. Understanding how trilateration can determine one's location leads to a lesson on the global positioning system and how to use a GPS receiver. The unit concludes with an overview of orbits and spacecraft trajectories from Earth to other planets.
Students follow the steps of the engineering design process while learning more …
Students follow the steps of the engineering design process while learning more about assistive devices and biomedical engineering applied to basic structural engineering concepts. Their engineering challenge is to design, build and test small-scale portable wheelchair ramp prototypes for fictional clients. They identify suitable materials and demonstrate two methods of representing design solutions (scale drawings and simple models or classroom prototypes). Students test the ramp prototypes using a weighted bucket; successful prototypes meet all the student-generated design requirements, including support of a predetermined weight.
Students are introduced to renewable energy, including its relevance and importance to …
Students are introduced to renewable energy, including its relevance and importance to our current and future world. They learn the mechanics of how wind turbines convert wind energy into electrical energy and the concepts of lift and drag. Then they apply real-world technical tools and techniques to design their own aerodynamic wind turbines that efficiently harvest the most wind energy. Specifically, teams each design a wind turbine propeller attachment. They sketch rotor blade ideas, create CAD drawings (using Google SketchUp) of the best designs and make them come to life by fabricating them on a 3D printer. They attach, test and analyze different versions and/or configurations using a LEGO wind turbine, fan and an energy meter. At activity end, students discuss their results and the most successful designs, the aerodynamics characteristics affecting a wind turbine's ability to efficiently harvest wind energy, and ideas for improvement. The activity is suitable for a class/team competition. Example 3D rotor blade designs are provided.
Students explore orbit transfers and, specifically, Hohmann transfers. They investigate the orbits …
Students explore orbit transfers and, specifically, Hohmann transfers. They investigate the orbits of Earth and Mars by using cardboard and string. Students learn about the planets' orbits around the sun, and about a transfer orbit from one planet to the other. After the activity, students will know exactly what is meant by a delta-v maneuver!
Students learn how different characteristics of shapes—side lengths, perimeter and area—change when …
Students learn how different characteristics of shapes—side lengths, perimeter and area—change when the shapes are scaled, either enlarged or reduced. Student pairs conduct a “scaling investigation” to measure and calculate shape dimensions (rectangle, quarter circle, triangle; lengths, perimeters, areas) from a bedroom floorplan provided at three scales. They analyze their data to notice the mathematical relationships that hold true during the scaling process. They see how this can be useful in real-world situations like when engineers design wearable or implantable biosensors. This prepares students for the associated activity in which they use this knowledge to help them reduce or enlarge their drawings as part of the process of designing their own wearables products. Pre/post-activity quizzes, a worksheet and wrap-up concepts handout are provided.
Students learn how to create two-dimensional representations of three-dimensional objects by utilizing …
Students learn how to create two-dimensional representations of three-dimensional objects by utilizing orthographic projection techniques. They build shapes using cube blocks and then draw orthographic and isometric views of those shapes—which are the side views, such as top, front, right—with no depth indicated. Then working in pairs, one blindfolded partner describes a shape by feel alone as the other partner draws what is described. A worksheet is provided. This activity is part of a multi-activity series towards improving spatial visualization skills.
In this activity, students will learn how to read a topographical map …
In this activity, students will learn how to read a topographical map and how to triangulate with just a map. True triangulation requires both a map and compass, but to simplify the activity and make it possible indoors, the compass information is given. Students will practice converting a compass measurement to a protractor measurement, as well as reverse a bearing direction (i.e., if they know a tree's bearing is 100 degrees from you, they can determine what bearing they are from the tree). Students will use the accompanying worksheets to take a bearing of certain landmarks and then start at those landmarks to work backwards to figure out where they are.
In this activity, students will learn how to actually triangulate using a …
In this activity, students will learn how to actually triangulate using a compass, topographical (topo) map and view of outside landmarks. It is best if a field trip to another location away from school is selected. The location should have easily discernable landmarks (like mountains or radio towers) and changes in elevation (to illustrate the topographical features) to enhance the activity. A national park is an ideal location, and visiting a number of parks, especially parks with hiking trails, is especially beneficial.
Students learn how to identify the major features in a topographical map. …
Students learn how to identify the major features in a topographical map. They learn that maps come in a variety of forms: city maps, road maps, nautical maps, topographical maps, and many others. Map features reflect the intended use. For example, a state map shows cities, major roads, national parks, county lines, etc. A city map shows streets and major landmarks for that city, such as hospitals and parks. Topographical maps help navigate the wilderness by showing the elevation, mountains, peaks, rivers and trails.
Students apply their knowledge of scale and geometry to design wearables that …
Students apply their knowledge of scale and geometry to design wearables that would help people in their daily lives, perhaps for medical reasons or convenience. Like engineers, student teams follow the steps of the design process, to research the wearable technology field (watching online videos and conducting online research), brainstorm a need that supports some aspect of human life, imagine their own unique designs, and then sketch prototypes (using Paint®). They compare the drawn prototype size to its intended real-life, manufactured size, determining estimated length and width dimensions, determining the scale factor, and the resulting difference in areas. After considering real-world safety concerns relevant to wearables (news article) and getting preliminary user feedback (peer critique), they adjust their drawn designs for improvement. To conclude, they recap their work in short class presentations.
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