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Connecticut Model Computer Science for Grade 5, Digital Citizenship
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This unit focuses on cyberbullying, digital drama, and hate speech. Learning in this unit will allow students to:Decide what kinds of statements are OK to say online and which are not.

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Provider Set:
CSDE - Public
Connecticut Model Computer Science for Grade 5, Digital Citizenship, Digital Citizenship
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This unit focuses on cyberbullying, digital drama, and hate speech. Learning in this unit will allow students to:Decide what kinds of statements are OK to say online and which are not.

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
09/28/2023
Connecticut Model Computer Science for Grade 5, Sprites
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This unit focuses on sprites and behaviors while enforcing the concept of events. Learning in this unit will allow students to:Describe the importance of the user in the design process.Identify sprites in a running computer program.Create an animation using sprites, and behaviors.Create new sprites and assign them costumes and behaviors.Create an interactive animation using events.Develop programs that respond to timed events.Develop programs that respond to user input.The content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Provider Set:
CSDE - Public
Connecticut Model Computer Science for Grade 5, Sprites, Sprites
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This unit focuses on sprites and behaviors while enforcing the concept of events. Learning in this unit will allow students to:Describe the importance of the user in the design process.Identify sprites in a running computer program.Create an animation using sprites, and behaviors.Create new sprites and assign them costumes and behaviors.Create an interactive animation using events.Develop programs that respond to timed events.Develop programs that respond to user input.The content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
09/28/2023
Connecticut Model Computer Science for Grade 5, Variables
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This unit focuses on the use of variables in programming. Learning in this unit will allow students to:Assign a variable a value.Call a variable multiple times in a program.Declare a variable.Determine the relationship between how a variable is defined, stored, and retrieved when we press “Run” on a program.Use variables in conjunction with prompts.Use variables to hold words and phrases.Create an interactive computer program that responds to user input.Create a variable that stores information and changes over timeThe content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Provider Set:
CSDE - Public
Connecticut Model Computer Science for Grade 5, Variables, Variables
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This unit focuses on the use of variables in programming. Learning in this unit will allow students to:Assign a variable a value.Call a variable multiple times in a program.Declare a variable.Determine the relationship between how a variable is defined, stored, and retrieved when we press “Run” on a program.Use variables in conjunction with prompts.Use variables to hold words and phrases.Create an interactive computer program that responds to user input.Create a variable that stores information and changes over timeThe content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
09/28/2023
Connecticut Model Computer Science for Grades 6-8
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CSDE Model Curricula Quick Start GuideEquitable and Inclusive Curriculum  The CSDE believes in providing a set of conditions where learners are repositioned at the center of curricula planning and design. Curricula, from a culturally responsive perspective, require intentional planning for diversity, equity, and inclusion in the development of units and implementation of lessons. It is critical to develop a learning environment that is relevant to and reflective of students’ social, cultural, and linguistic experiences to effectively connect their culturally and community-based knowledge to the class. Begin by connecting what is known about students’ cognitive and interdisciplinary diversity to the learning of the unit. Opposed to starting instructional planning with gaps in students’ knowledge, plan from an asset-based perspective by starting from students’ strengths. In doing so, curricula’s implementation will be grounded in instruction that engages, motivates, and supports the intellectual capacity of all students.Course Description:   Computer Science DiscoveriesIn grades 6 – 8 students explore various topics in computer science including programming, physical computing, web development, design, and data.Aligned Core Resources: The selection of core resources is a local decision.  Ensuring alignment of resources to the standards is critical for success.  The CSDE has identified Code.org as a highly aligned core resource after a rigorous review process. Additional Course Information:  This course was developed with a focus on foundational concepts and is designed to support exploration and discovery. This allows students to develop an understanding of these concepts through “play” and experimentation. The course requires and assumes a 1:1 computer lab or setup such that each student in the class has access to an Internet-connected computer every day in class. There are a variety of ways to implement this course to provide flexibility based on the local context. The course consists of seven units, each with two chapters. The most essential content from each unit is always contained in the first chapter of the unit, and the second chapter tends to focus on applying those skills to larger projects. Habits of Mind/SEIH/Transferable Skills Addressed in the Course: This course is built around a core set of student practices. These practices are high-level skills and dispositions that students should develop. Therefore, the following should be addressed throughout the course: Problem Solving Persistence Creativity Collaboration Communication Figure 5.2: K-12 Computer Science Framework. (2016). Retrieved from http://www.k12cs.orgVocabulary:Vocabulary is a way to provide opportunities for students to use academic and content language to communicate about how they solved a problem, describe their reasoning, and demonstrate understanding. Vocabulary is inclusive of key words and phrases. Vocabulary work in computer science should include words that are traditionally used and regularly appear in academic language as well as words that are specific to the discipline.Computer Science 6 – 8 VocabularyInterdisciplinary Connections:Computer Science (CS) in grades 6 - 8 can be integrated within the curriculum of other content areas or offered as a ‘standalone’ course, depending on the school’s program. This flexible implementation allows schools the choice to determine how they will ensure that all students will have the opportunity to learn CS. The followings tasks provide connections between learning computer science and other subjects enabling computer science to be taught through an integrated approach. For a 'standalone' course approach see the units below.Math Connections:Exponents and Pattern Recognition  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)6.EE.A.2 Write, read, and evaluate expressions in which variables stand for numbers. Write expressions that record operations with numbers and with variables. Evaluate expressions at specific values of their variables. Include expressions that arise from formulas used in real-world problems. Perform arithmetic operations, including those involving whole number exponents, in the conventional order when there are no parentheses to specify a particular order (Order of Operations).6.EE.C.9 Use variables to represent two quantities in a real-world problem that change in relationship to one another. a. Write an equation to express one quantity, thought of as the dependent variable, in terms of the other quantity, thought of as the independent variable. Analyze therelationship between the dependent and independent variables usinggraphs and tables, and relate these to the equation7.EE.B.4 Use variables to represent quantities in a real-world or mathematical problem, and construct simple equations and inequalities to solve problems by reasoning about the quantities.Mean and Median EDC6.SP.A.3 Recognize that a measure of center for a numerical data set summarizes all of its values with a single number, while a measure of variation describes how its values vary with a single number.6.SP.B.5.C Summarize numerical data sets in relation to their context, such as by giving quantitative measures of center (median and/or mean) and variability (interquartile range and/or mean absolute deviation), as well as describing any overall pattern and any striking deviations from the overall pattern with reference to the context in which the data were gathered.6.SP.B.5.D Summarize numerical data sets in relation to their context, such as by relating the choice of measures of center and variability to the shape of the data distribution and the context in which the data were gathered.Music Connections:Algorithms and Music  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)MU:Re9.1.6.a - Apply teacher-provided criteria to evaluate musical works or performances.MU:Re9.1.7.a - Select from teacher-provided criteria to evaluate musical works or performances.MU:Re9.1.8.a - Apply appropriate personally-developed criteria to evaluate musical works or performances.Social Studies Connections:Data Mining and Civilization Traits  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)6.Inq.4.e. Analyze how a specific problem can manifest itself at local, regional, and globallevels over time, identifying its characteristics and causes.CCSS.ELA-LITERACY.RI.6.2 Determine a central idea of a text and how it is conveyed through particular details; provide a summary of the text distinct from personal opinions or judgments.CCSS.ELA-LITERACY.RI.6.4 Determine the meaning of words and phrases as they are used in a text, including figurative, connotative, and technical meanings.CCSS.ELA-LITERACY.RI.6.7 Integrate information presented in different media or formats (e.g., visually, quantitatively) as well as in words to develop a coherent understanding of a topic or issue.CCSS.ELA-LITERACY.RI.6.10 By the end of the year, read and comprehend literary nonfiction in the grades 6-8 text complexity band proficiently, with scaffolding as needed at the high end of the range.ELA Connections:Using Computational Thinking to Write an Argumentative Essay  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)CCSS.ELA-LITERACY.W.7.1 Write arguments to support claims with clear reasons and relevant evidence.Introduce claim(s), acknowledge alternate or opposing claims, and organize the reasons and evidence logically.Support claim(s) with logical reasoning and relevant evidence, using accurate, credible sources and demonstrating an understanding of the topic or text.Use words, phrases, and clauses to create cohesion and clarify the relationships among claim(s), reasons, and evidence.Provide a concluding statement or section that follows from and supports the argument presented.Science Connections:Catching the Big Bass with Data Analysis  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)MS-LS2-1 Ecosystems: Interactions, Energy, and Dynamics Analyze and interpret data to provide evidence for the effects of resource availability on organisms and populations of organisms in an ecosystem.Science and Engineering PracticesPlanning and carrying out investigationsAnalyzing and interpreting dataSTEM Connections:Computational Thinking and Evaluating a Crime Scene  Tennessee Department of Education and Tennessee STEM Innovation Network (TSIN)Science and Engineering PracticesAsking questions and defining problemsObtaining, evaluating & communicating informationCCSS.ELA-LITERACY.RI.6.1 Cite textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text.CCSS.ELA-LITERACY.RI.6.2 Determine a central idea of a text and how it is conveyed through particular details; provide a summary of the text distinct from personal opinions or judgments.CCSS.ELA-LITERACY.L.6.6 Acquire and use accurately grade-appropriate general academic and domain-specific words and phrases; gather vocabulary knowledge when considering a word or phrase important to comprehension or expression.

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
CT State Department of Education
Date Added:
12/07/2023
Connecticut Model Computer Science for Grades 6-8, AI and Machine Learning
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In this unit, Students learn how machine learning can be used to solve problems by preparing data, training a machine learning model, then testing and evaluating the model for accuracy and bias. Learning in this unit will allow students to:Create a machine learning model in AI Lab to solve a problem and use App Lab to create an app that uses their model. Understand how machine learning models make decisions from data.Create machine learning models from their own data to solve problems in their community. AI and Machine Learning

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, AI and Machine Learning, AI and Machine Learning
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In this unit, Students learn how machine learning can be used to solve problems by preparing data, training a machine learning model, then testing and evaluating the model for accuracy and bias. Learning in this unit will allow students to:Create a machine learning model in AI Lab to solve a problem and use App Lab to create an app that uses their model. Understand how machine learning models make decisions from data.Create machine learning models from their own data to solve problems in their community. AI and Machine Learning

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, Creating Apps with Devices
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In this unit, students explore the relationship between hardware and software. Learning in this unit will allow students to:Design and build a physical computing device that integrates physical inputs and outputs with digital apps. Create app prototypes that use a physical device to solve real-world problems.Use physical computing to solve problems in fun and innovative ways.This unit has two options: Option A uses the Adafruit Circuit Playground, and Option B uses the BBC micro:bit. Teachers should pick whichever option matches the devices they have in their classroom - they do not need to purchase both sets of devices or try to teach both options.Creating Apps with Devices - Circuit PlaygroundCreating Apps with Devices (micro:bit)

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, Creating Apps with Devices, Creating Apps with Devices
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In this unit, students explore the relationship between hardware and software. Learning in this unit will allow students to:Design and build a physical computing device that integrates physical inputs and outputs with digital apps. Create app prototypes that use a physical device to solve real-world problems.Use physical computing to solve problems in fun and innovative ways.This unit has two options: Option A uses the Adafruit Circuit Playground, and Option B uses the BBC micro:bit. Teachers should pick whichever option matches the devices they have in their classroom - they do not need to purchase both sets of devices or try to teach both options.Creating Apps with Devices - Circuit PlaygroundCreating Apps with Devices (micro:bit)

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, Data and Society
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In this unit, students explore different systems used to represent information in a computer and the challenges and trade-offs posed by using them. They will also learn how collections of data are used to solve problems and how computers help to automate the steps of this process. Learning in this unit will allow students to:Understand the role of data and data representation in solving information problems. Explain the necessary components of any data representation scheme, as well as the particulars of binary and the common ways that various types of simple and complex data are represented in binary code. Design and implement a data-based solution to a given problem and determine how the different aspects of the problem-solving process could be automated.Data and Society

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, Data and Society, Data and Society
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In this unit, students explore different systems used to represent information in a computer and the challenges and trade-offs posed by using them. They will also learn how collections of data are used to solve problems and how computers help to automate the steps of this process. Learning in this unit will allow students to:Understand the role of data and data representation in solving information problems. Explain the necessary components of any data representation scheme, as well as the particulars of binary and the common ways that various types of simple and complex data are represented in binary code. Design and implement a data-based solution to a given problem and determine how the different aspects of the problem-solving process could be automated.Data and Society

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, Interactive Animations and Games
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In this unit, students learn fundamental programming constructs and practices in the JavaScript programming language while developing animations and games. Learning in this unit will allow students to:Create an interactive animation or game that includes basic programming concepts such as control structures, variables, user input, and randomness. Work with others to break down programming projects using sprites and functions.Give and respond constructively to peer feedback, and work with their teammates to complete a project. View themselves as a computer programmer and see programming as a fun and creative form of expression.Interactive Animations and Games

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, Interactive Animations and Games, Interactive Animations and Games
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In this unit, students learn fundamental programming constructs and practices in the JavaScript programming language while developing animations and games. Learning in this unit will allow students to:Create an interactive animation or game that includes basic programming concepts such as control structures, variables, user input, and randomness. Work with others to break down programming projects using sprites and functions.Give and respond constructively to peer feedback, and work with their teammates to complete a project. View themselves as a computer programmer and see programming as a fun and creative form of expression.Interactive Animations and Games

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, Problem Solving and Computing
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In this unit, students learn about the problem-solving process, the input-output-store-process model of a computer, and how computers help humans solve problems. Learning in this unit will allow students to:Identify the defined characteristics of a computer and how it is used to solve information problems. Use a structured problem-solving process to address problems and design solutions that use computing technology. Create a collaborative classroom environment where students view computer science as relevant, fun, and empowering. Problem Solving and Computing

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, Problem Solving and Computing, Problem Solving and Computing
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In this unit, students learn about the problem-solving process, the input-output-store-process model of a computer, and how computers help humans solve problems. Learning in this unit will allow students to:Identify the defined characteristics of a computer and how it is used to solve information problems.Use a structured problem-solving process to address problems and design solutions that use computing technology.Create a collaborative classroom environment where students view computer science as relevant, fun, and empowering. Problem Solving and Computing

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, The Design Process
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In this unit, students apply the problem-solving process to the problems of others, learning to empathize with the needs of a user and design solutions to address those needs. Learning in this unit will allow students to:See the design process as a form of problem solving that prioritizes the needs of a user. Identify user needs and assess how well different designs address them. Develop paper and digital prototypes, gather and respond to feedback about a prototype, and consider ways different user interfaces do or do not affect the usability of their apps. Understand other roles in software development, such as product management, marketing, design, and testing, and how to use what they have learned about computer science as a tool for social impact.The Design Process

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education
Connecticut Model Computer Science for Grades 6-8, The Design Process, The Design Process
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In this unit, students apply the problem-solving process to the problems of others, learning to empathize with the needs of a user and design solutions to address those needs. Learning in this unit will allow students to:See the design process as a form of problem solving that prioritizes the needs of a user. Identify user needs and assess how well different designs address them. Develop paper and digital prototypes, gather and respond to feedback about a prototype, and consider ways different user interfaces do or do not affect the usability of their apps. Understand other roles in software development, such as product management, marketing, design, and testing, and how to use what they have learned about computer science as a tool for social impact.The Design Process

Subject:
Computer Science
Material Type:
Unit of Study
Author:
Connecticut Department of Education
Date Added:
12/12/2023
Connecticut Model Computer Science for Grades 6-8, Web Development
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In this unit, students learn to create websites using HTML and CSS and consider questions of privacy and ownership on the internet. Learning in this unit will allow students to:Create digital artifacts that use multiple computer languages to control the structure and style of their content.Create a website as a form of personal expression.Use different programming languages to solve different problems.Examine their role and responsibilities as both creators and consumers of digital media.Web Development

Subject:
Applied Science
Computer Science
Material Type:
Unit of Study
Provider:
CT State Department of Education