This unit focuses on event programming. Learning in this unit will allow students to:

  • Create an interactive game using sequence and event-handlers.
  • Identify actions that correlate to input events.
  • Develop programs that respond to timed events.
  • Develop programs that respond to user input.

The content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.

Subject:
Applied Science, Computer Science
Material Type:
Unit of Study
Level:
Upper Primary
Grade:
3
Tags: