This unit focuses on event programming. Learning in this unit will allow students to:
- Create an interactive game using sequence and event-handlers.
- Identify actions that correlate to input events.
- Develop programs that respond to timed events.
- Develop programs that respond to user input.
The content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.
- Subject:
- Applied Science, Computer Science
- Material Type:
- Unit of Study
- Level:
- Upper Primary
- Grade:
- 3
- Tags: