This unit focuses on the flexibility of events. Learning in this unit will allow students to:
- Practice differentiating pre-defined actions and event-driven ones.
- Create a game using event handlers.
The content of this unit can be taught by implementing the standalone unit resources and reinforced by embedding the cross curricular activity.
- Subject:
- Applied Science, Computer Science
- Level:
- Lower Primary
- Grade:
- 2
- Tags: